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[1]
[It's early morning. The period of the day that Ana likes to sleep through until at least 10 AM when she's not on-duty. And unfortunately, something loud just... isn't letting that be how things are today.]
How... how can anyone put up with this?!? You'd think there'd be some kind of 'quiet hours' in place here!
[2]

... Alright! Some red there, a streak of green there and-
[Later in the day though, Ana's in much brighter spirits. She has some classical music playing from a speaker outside as the cold, metallic fingers on her right hand running across a canvas. She's fingerpainting. Fingerpainting with her cybernetics, and enjoying it greatly. And finally she adds one upturned curvey line to the bottom of it and then turns around and shows it to you.]
What do you think? Does it remind you of anything?
[3]

[Not long ago, bad things happened during a mission. Things that wouldn't sit well with many people, Ana included. She tried to power through it and continue her dexterity training by playing a melancholy little song on her guitar, but one mis-strummed string too many and she has to stop.]
... Why...
[She puts the instrument aside, hands balled up into fists on her lap.]
Why would anyone or anything think that what happened out there would benefit anyone in the long run? Maybe I don't see it, I'm still new at this combat piloting thing, but... I'm just not seeing it.
[It's early morning. The period of the day that Ana likes to sleep through until at least 10 AM when she's not on-duty. And unfortunately, something loud just... isn't letting that be how things are today.]
How... how can anyone put up with this?!? You'd think there'd be some kind of 'quiet hours' in place here!
[2]
... Alright! Some red there, a streak of green there and-
[Later in the day though, Ana's in much brighter spirits. She has some classical music playing from a speaker outside as the cold, metallic fingers on her right hand running across a canvas. She's fingerpainting. Fingerpainting with her cybernetics, and enjoying it greatly. And finally she adds one upturned curvey line to the bottom of it and then turns around and shows it to you.]
What do you think? Does it remind you of anything?
[3]
[Not long ago, bad things happened during a mission. Things that wouldn't sit well with many people, Ana included. She tried to power through it and continue her dexterity training by playing a melancholy little song on her guitar, but one mis-strummed string too many and she has to stop.]
... Why...
[She puts the instrument aside, hands balled up into fists on her lap.]
Why would anyone or anything think that what happened out there would benefit anyone in the long run? Maybe I don't see it, I'm still new at this combat piloting thing, but... I'm just not seeing it.